Quidam is a professional 3D character creation software, made by the society N-Sided, and based on low-poly figures but with very detailed shapes. It works both on Mac and PC platforms. Here you find a summary of the test that Elcet with his co-author L. Gerard Colbere have made for the renowned Creation Numerique magazine, dated September 2006. At the bottom of this page we invite you to visit a detailed tut on how it works. |
Quidam's single-window interface is easy and quick to use; after having made your character's choice, you combine, adjust proportions, sculpt, pose, use materials and textures and finally render.This is Leon, the realistic man, with an excellent Toon render. |
In the scupture workshop, you can with a small number of clic-and-drags reshape completely a character, thanks to "soft brushes", as demonstrated by this woman's head. With a cursor you can also make the model older or younger in few seconds. |
Nanawa, Quidam's realistic woman, is provided with a number of different faces, the very beautiful default one being of Eurasian appearance. It's quite simple to increase this feature to get a perfect Southern Asiatic woman. Even with a very small polygon count (4200) it's sufficient to subdivide them by 4, i.e. 16,800, and be so perfectly curved that her face may fill an entire 21" screen without any visible angle. |
Because Quidam is specially made for character creation and sculpture, you cannot load your own props nor replace the bump maps, but you can add a background image and replace the default color textures by custom ones. Here Sakura is shown at Le Croisic harbor and her marcel's texture is replaced by a true tulip pattern created into Photoshop. |